Designing with Technologies
Learning by Designing In and Out of Schools
I was not familiar with anything involving designing before reading this chapter. I also had never thought of using designing in the classroom. I do agree, though, that designing is a lot like problem solving in that both involve trying to find a problem and then creating a solution to solve the problem.
Drawing Design Ideas with Computer-aided Design Software
Computer-aided software makes designing much easier than using hand drawings. They can be more in depth and easier to understand for the viewer. I do not have much experience with these sorts of programs. My only experience with computer-aided software was AUTO-CAD which I used when I was working at an architecture firm in high school. I definitely remember that it was much easier and organized to work with this program than with pencil and paper. I think using these programs in schools does seem interesting and I tried to look up more information about Pro/DESKTOP on the website and was unable to find too much. However, I did get to see some pictures of students in a class using it and it looked like a very engaging class. Although this does seem good for students, I do not know that I would use this in an elementary classroom. It looks very complicated, but perhaps I could use some designs made by high school students about things I am teaching in my elementary class.
I thought SketchUp was a very interesting program and one that I, as an adult, would enjoy using. However, I think this software is still too advanced for elementary students.
Testing Designs and Building Mental Models with Simulation Software
I think that using simulation software to build models that would possibly be too complex or expensive to actually build is a good idea. I think these are more appropriate for upper elementary and beyond. I do believe that I started learning about simple machines in my late elementary years and I did have difficulty understanding them. I think if I was able to build and see a simulation of the simple machines, I would have understood them better. I would use these types of simulators in my classroom in this way.
Developing Programming Skills While Designing in the Media Arts
Before this class, I knew nothing about programming. Now that I have been exposed to Scratch, I feel that I know a little more but not very much, However, scratch has helped me open my mind to the idea of young children doing programing. I do not know that many other programs are this simple, but at least this one could be useful in the classroom. I would use Scratch in my classroom for group presentations or projects. Students could work together to present ideas. I also would have my students use Scratch at the end of a unit to make a game that reviews material learned in that unit.
I still do not know very much about iStopMotion, but I am sure I will get to learn more about it as I create my own later this semester.
Designing Music with Composition Software
I do not know anything about composing music, with or without technology. However, I am starting to learn how to use Garage Band and am becoming more knowledgeable about how to use programs like this and others in the classroom. Impromptu is a software that can easily be used by young children to design music. I think designing music can be fun and engaging for students and could possibly help the more music challenged (like myself) become more musical. However, I think time is so limited in the classroom that I am not sure that I would be able to incorporate programs like this in my classroom on a regular basis. However, if I did have the time, I would use it to expand on my students' knowledge of music. I would also use it with young elementary students to work on patterns.
When I first started reading this chapter, I thought nothing would be useful for the lower grades. However, as I read on, I realized young children can design with technologies. As I continue to learn more about this, I will become more inclined to incorporate many of these programs in my classroom.
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I think that is pretty cool that you have had experience with a CAD program before. Was it hard to use? I also faced the same challenge, how can we use the software to make music in our classroom when teachers are ALREADY having a hard time fitting in lessons in their daily schedule? I had an idea that maybe students can create a song with the whole class on a topic such as the water cycle. But then again..I don't know how long an activity like that would actually take.
ReplyDeleteStephany, I tried to look up information for Pro/Desktop as well and was unsuccessful with finding a good resource for how to use in my own classroom. As i read this chapter, I also thought that a lot of the material would be too advance for elementary students but completely appropriate for middle and high school aged students. I feel the same confusion/lack of confidence about programming and simulation that you have! hopefully we can figure out more from this class!
ReplyDeleteI also began reading this chapter wondering how this could be used in the elementary classroom. I think that most of these technologies could be used as "center" activities where children can explore on their own. Most of these different technologies will be useful when students can use them to supplement with concepts.
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